POV-Ray : Newsgroups : povray.general : Rendering patterns different in 3.1 and 3.5? : Re: Rendering patterns different in 3.1 and 3.5? Server Time
20 Nov 2024 10:26:00 EST (-0500)
  Re: Rendering patterns different in 3.1 and 3.5?  
From: Warp
Date: 15 Sep 2001 04:00:17
Message: <3ba30a90@news.povray.org>
Paragon <use### [at] hostcom> wrote:
: (I've also read about noise_generator, but this was not as helpful).

  How so? To me the documentation seems quite clear in this issue.

-- 
#macro N(D,I)#if(I<6)cylinder{M()#local D[I]=div(D[I],104);M().5,2pigment{
rgb M()}}N(D,(D[I]>99?I:I+1))#end#end#macro M()<mod(D[I],13)-6,mod(div(D[I
],13),8)-3,10>#end blob{N(array[6]{11117333955,
7382340,3358,3900569407,970,4254934330},0)}//                     - Warp -


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.